What I Learned Playing The SMITE Xbox One Beta
The Hi-Rez SMITE Xbox One beta is in full effect at this moment, this isn’t huge news since the game has had quite some success on the PC already, but it truly is promising for consoles as they’re getting one of their first true MOBA’s. For those that are unfamiliar with SMITE and the MOBA genre in general, it’s a good thing I’m here for you, because I know just enough to be dangerous, much like staying at a Holiday Inn Express last night.
Let me drop some knowledge on you before we dive into what I’ve learned so far from the SMITE Xbox One beta. SMITE is a free-to-play MOBA, meaning you can play it for free under certain limitations, like only being able to play a few gods at a time until you earn in game currency to purchase new ones. MOBA, for those not immediately wikipediaing it, means “Multiplayer Online Battle Arena”. Instead of the popular DOTA or League of Legends, SMITE is in third person rather than the tiring point and click, but still has the popular three lane arena’s known as Conquest.
My limited time running through the early Alpha and into the SMITE Xbox One beta has taught me this:
SMITE is Free-to-Play
- I know this sounds like I’m stating the obvious, but while I am, I’m also telling you that Hi-Rez Studios has set up a great formula that allows you to be successful without losing your wallet. There are at least five gods that are always free, and by no means are they under powered or living cannon fodder, instead they’re strong basic characters perfect for getting started. On a running cycle five more gods become available making 10 gods available to try every day, that’s pretty amazing, considering you’re playing 15% of the 65 gods for free. And as long as you play and gain favor (the in-game currency), with some hard work you’ll be able to afford your favorite god in a manner of hours, days, or weeks depending on your social living situation.
- Trust me, I’ll be the first to say that when a game is free-to-play, I make it “free-to-play”, I spend zero money, I’m cheap and frugal, but spending your hard earned cash in SMITE actually feels rewarding. Some gods may really connect with your play style, and maybe that favor just isn’t adding up like you want it to, so spend a little dough and get that god you want now. Besides just purchasing gods, you also have god skins you can purchase, along with limited items that come from special chests that can only be purchased by gems. Sure they’ve screwed me a few times by giving me stupid voice packs, but hey, gambling’s gambling. Not to mention that the Founders Pack, unlocking all the gods and a few goodies for only $30 is one of the best deals in gaming right now.
Download the official SMITE app
- While Nic tells me to head over and check out tiermonster for all the common and pro builds, the SMITE app is there with other handy guides besides God builds. It comes with every god’s info, abilities, skins, and also has helpful and useful things like the invaluable Jungle timer.
Take a note from Monty Python
- Don’t be afraid to run away, trust me, it’s hard to swallow your pride and tuck-tail and run, but it’s part of the game. This isn’t Call of Duty or Halo where spawns are given out like lollipops at the doctor’s office, your deaths take you out of the game for important seconds that your team needs you. He who fights and runs away, lives to fight another day.
Play on the weekends
- On most weekends Hi-Rez rewards players by making all gods accessible to play, so play them all. Learn your play style and what god fits it. Not everyone can be an ADC or solo warrior, learn what you’re good at. Then buy some gems and snag that god before they’re back behind the grey curtain.
Learn Your Role
- When I started I had no idea what an ADC was, it’s a “carry” by the way, a hunter (most of the time) who bands with another player to do massive damage in the back of the pack allowing your teams minions to move forward in the longest lane. Take the time to do research, learn where you should be, like I’ve discovered I’m terrible with mages, so I’ll probably never be a solo mid or ADC, but I’m cool with that…I guess.
Jungle is Hard, Solo is Hard, Carry is Hard, Support is Hard, etc.
- You know when I said learn your role? Well these are just some of them, and all of them are somewhat difficult to master, jungle being arguably the hardest. Read forums and search the darkest edges of the interwebs to learn how to be a better player and teammate. MOBA’s are lost together and never won by one player alone, it takes strategy, so learn it, practice it, then use it.
I think you’re getting the picture here, SMITE isn’t easy, but it is incredibly accessible. I’m not too good at Moba’s but I feel that I’ve picked up the SMITE Xbox One beta and run with it. Hi-Rez studio has done an excellent job making a highly competitive genre into something even beginners can be successful with. I would suggest you start facing bots first, since the learning curve is still pretty steep, but just the fact that you can some in without really knowing anything and learn without too many consequences makes SMITE a giant success in my eyes.
I’ve been having a ton of fun playing the SMITE Xbox One beta, and I haven’t even really played a ton of PvP yet, I’m still learning what my greatest gods and strengths are, like I’m not good with mages, and I’m ok with that. It’s good to see SMITE coming out on the Xbone early, because Gigantic is in the shadows, lurking, and I’ve played that MOBA too, and we’ll be seeing some stiff competition soon. But more on that some other time.
All of the SMITE Xbox One beta info and news can be found here.