Ghost Recon: Future Soldier Review
Since Tuesday, I have done almost nothing besides play Ghost Recon: Future Soldier. Arguably the best entry into the Ghost Recon series, it has been well worth the wait, delays, and push backs involved with the process. From the top down, EVERYTHING has been improved. The team/enemy AI, weapon physics and the all new gadgets that you get to employ from the start of game, all make this one of, if not, the best game of the year to date!
From the very start of the game, you are thrust into a warzone, nearly as real as anything I saw during deployment. The game uses a standard color palette, but don’t let that fool you, Ubisoft managed to take 50 shades of brown and still give you something vibrant and alive. While the enemy and civilian models may have a little to be desired, everything comes together to give you a very visceral game. You get even more realism with exploding cars, destroyable cover, and buildings that collapse on themselves after taking one too many motars (Thanks Warhound!) From the deserts of Africa to the frozen tundra of Russia, almost no detail is left out.
And if that doesn’t do it for you, let me tell you a little about GUNSMITH mode!
Gunsmith is an all new customization mode which allows the player to generate a personalized load out for every nearly every weapon in the game. What’s that? You want giant drums of ammo for your assault rifle? Check! Longer barrel for greater range? Check! You name it, it’s there. All YOU have to do is complete a series of challenges both large and small, ranging in difficulty, which allow you access to the better gear! Eventually, you will have a custom arsenal that will be exclusively yours, and if that wasn’t enough for you, grab the Gunsmith Mobile app for iOS and Android to take your creation on the road.
Now if all this doesn’t do it for you or maybe you are teetering on the edge of trying to decide whether or not to buy GRFS, how about this: The game has 13 extremely large, detailed levels, each takes between 30 minutes to an hour to complete with 3 modes of difficulty. Throw in some awesome multiplayer which Burke is going to cover in the next few days, and you get a game that is well worth your hard earned cash.
And if that doesn’t sell you, check out the video I threw together for your enjoyment.
Nic
Back to the Farm.
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