During my walkabout around PAX I bumped into the Uber Entertainment booth and had a very pleasant conversation with one developer of the upcoming arcade title, Super Monday Night Combat. This conversation probably would not have been spurred had the dev not recognized my Fiance from last years PAX. My Fiance is short, sweet, and attractive, none of which were the reason the dev remembered and recognized her. No, at last years PAX Fiance blatantly told, who she didn’t know were the devs at the time, “I hate that game.“ Her hatred for the game is completely my fault, for the simple fact I can’t play it without complaining. But I digress, the dev was understanding and very willing to speak about Uber’s next big hit.
Super Monday Night Combat is planned to be Free to Play, but he states that really isn’t possible on XBLA (Xbox Live Arcade), for logistic and legal reasons. The news is still very promising for PC owners who will be almost guaranteed a decent title. He introduced 3 new classes, and wanted to emphasize that the game is changing directions to a more role based platform, rather than the old MNC class based. An example is given that a Tank will actual take damage as they are supposed to, and the Support will be almost an entirely designated healer. The three new classes revealed were:
Gunslinger, a sniper type class that uses a pistol sidearm and has special AOE shots that slow down multiple targets.
Combat Girl, has taken the reigns of the Support role by using a heal gun and having the ability to throw down multiple turrets that can also stick to walls.
The Veteran was described as a close quarter brawler who can charge, slam, and has a grab move that pulls distant enemies within range of his attacks.
Super Monday Night Combat will be bigger, will not have one shot kills, hopefully be bug free, and has an ambitious release date of early 2012. And of course we bought some swag and got a few MNC posters signed by the artist of them before we left. Hi Ho SPORTS FANS!
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